Quote:
Originally Posted by frau kaleun
I don't use Steam Workshop or NMM. I download all mods manually from Nexus, investigate the file structure (and look at what's included in any .bsa files if necessary), and then set them all up to work with JSGME. I use the Data Files thingy in the Steam launcher to set up the load order.
Reason: I know what JSGME does and how it does it, and I like to maintain full control over what goes into my game folder. I downloaded NMM at one point and had a look at it but took a pass, I know too many people who've had problems using it, things going haywire when they try to uninstall something and it doesn't do it properly.
Steam Workshop appears to allow for even less control over what goes into my game folder, so there's no way I'd use that either.
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I never had any problems with Workshop. Not when installing, not when deinstalling, or temporarily deactivating a mod. All a breeze. The big advantage is that it automatically keeps your mods updated to the latest uploaded version. So far this never has given me any problems with unwanted overwritings or non-functional savegames. However, I always have a huge number of savegames in reserve, usually the last 3 months or so. If an update would kill some gamestatus I would like to preserve, I can always unsubscribe fromt he mod, and go back to an according savegame. But until today, I never had to.
Okay, I now said something positive about Steam. That doe snot mean that I have learned to tolerate Steam. The marketing model behind it I still hate. But I like the Workshop feature.