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Old 02-18-13, 12:29 PM   #8
Sniper297
The Old Man
 
Join Date: Dec 2005
Location: Philadelphia Shipyard Brig
Posts: 1,386
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Well, I figured I would check here first, see if anyone has seen it before. I never actually played a full campaign with the stock game, first mod I installed was Webster's GFO, but the original version of that is no longer around and the GFO 1.1 isn't compatible with patch 1.4 AFAIK. Last night's testing was weird, I started from Java and saved, went to the first resupply base, checked internal gauges, save #2, cruise into base and refit, save #3 and check again, on to the second resupply base and save before and after, all the way up to save #7 for that patrol I checked each time and had everything working. Reloaded this morning, now save #2 through #7 all have the glitch. I should mention I'm running Win XP, so if something is altering data in the save games it's not a vista/win7 UAC thing. Looking over the whole problem including sonar, the common denominator is every dial or gauge has the pointer or needle in the straight up position, so it's something where it's just not getting the input from whatever sends the values to the internal instruments. So why would entering the home port to end the patrol and starting a new one reset that so it all works again?
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