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Old 02-16-13, 02:41 PM   #107
TheDarkWraith
Black Magic
 
Join Date: Jun 2007
Posts: 11,962
Downloads: 147
Uploads: 5


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Quote:
Originally Posted by gap View Post
Code:
# Exported from Wings 3D 1.4.1
mtllib Tree2scaled.mtl
o Tree2
#8 vertices, 4 faces
v -29.72565250 1.88236619 1.11617600
v -31.28194750 1.88236619 -0.82768600
v -31.28194750 5.3065750e-2 -0.82768600
v -29.72565250 5.3065750e-2 1.11617600
v -31.51705000 1.88236544 0.91868000
v -29.58637000 1.88236544 -0.62706663
v -29.58637000 5.3065750e-2 -0.62706663
v -31.51705000 5.3065750e-2 0.91868000
vn 0.78063262 0.0000000e+0 -0.62499017
vn 0.78063262 0.0000000e+0 -0.62499017
vn 0.78063262 0.0000000e+0 -0.62499017
vn 0.78063262 0.0000000e+0 -0.62499017
vn 0.62499150 0.0000000e+0 0.78063155
vn 0.62499150 0.0000000e+0 0.78063155
vn 0.62499150 0.0000000e+0 0.78063155
vn 0.62499150 0.0000000e+0 0.78063155
g Tree2_Tree2_subset0
usemtl Tree2_subset0
s 1
f 1//1 3//3 2//2
f 1//1 4//4 3//3
f 5//5 7//7 6//6
f 5//5 8//8 7//7
mtl file:

Code:
# Exported from Wings 3D 1.4.1
newmtl Tree2_subset0
Ns 100.0
d 1.0
illum 2
Kd 0.5882353 0.5882353 0.5882353
Ka 0.5882353 0.5882353 0.5882353
Ks 0.9 0.9 0.9
Ke 0.0 0.0 0.0
They don't resemple the original files

Any idea guys?
The app will complain about those face definitions (f 1//1 3//3 2//2). How do you read that? I don't know and if I don't know the app doesn't know

EDIT:

nevermind. I know how to read that. It's vertice / texture coordinate / normal. I see the problem in the app now.
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