Quote:
Originally Posted by gap
Code:
# Exported from Wings 3D 1.4.1
mtllib Tree2scaled.mtl
o Tree2
#8 vertices, 4 faces
v -29.72565250 1.88236619 1.11617600
v -31.28194750 1.88236619 -0.82768600
v -31.28194750 5.3065750e-2 -0.82768600
v -29.72565250 5.3065750e-2 1.11617600
v -31.51705000 1.88236544 0.91868000
v -29.58637000 1.88236544 -0.62706663
v -29.58637000 5.3065750e-2 -0.62706663
v -31.51705000 5.3065750e-2 0.91868000
vn 0.78063262 0.0000000e+0 -0.62499017
vn 0.78063262 0.0000000e+0 -0.62499017
vn 0.78063262 0.0000000e+0 -0.62499017
vn 0.78063262 0.0000000e+0 -0.62499017
vn 0.62499150 0.0000000e+0 0.78063155
vn 0.62499150 0.0000000e+0 0.78063155
vn 0.62499150 0.0000000e+0 0.78063155
vn 0.62499150 0.0000000e+0 0.78063155
g Tree2_Tree2_subset0
usemtl Tree2_subset0
s 1
f 1//1 3//3 2//2
f 1//1 4//4 3//3
f 5//5 7//7 6//6
f 5//5 8//8 7//7
mtl file:
Code:
# Exported from Wings 3D 1.4.1
newmtl Tree2_subset0
Ns 100.0
d 1.0
illum 2
Kd 0.5882353 0.5882353 0.5882353
Ka 0.5882353 0.5882353 0.5882353
Ks 0.9 0.9 0.9
Ke 0.0 0.0 0.0
They don't resemple the original files
Any idea guys?
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The app will complain about those face definitions (f 1//1 3//3 2//2). How do you read that?

I don't know and if I don't know the app doesn't know
EDIT:
nevermind. I know how to read that. It's vertice / texture coordinate / normal. I see the problem in the app now.