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Old 02-15-13, 09:12 AM   #11
gap
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Join Date: Jan 2011
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Quote:
Originally Posted by volodya61 View Post
I mean, we don't have a setting which would decrease the hydrophone's ability to "hear" with the engine running .. or is there?
This is already modelled in game through the 'Hydrophone speed factor ' or 'Hydrophone noise factor' in Sensors.cfg. Unfortunately they are global parameters: they affect indiscriminately all the hydrophones.
In reality, the KDB was much more affected by engine noises than GHG and Balkon, but afaik there is no way to simulate it in game.

Quote:
Originally Posted by volodya61 View Post
I don't think so.. I had modified a bit the scope's max heights also and some other settings in the hydrophone's controllers (which I've already turned back)..
Okay, I will tweak directly R.E.M. files.
But why have you edited scope max heights? are they wrong in R.E.M?
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