Quote:
Originally Posted by volodya61
|
I have openend your file both in Goblin and in S3d, and I have noticed that in your post you had inverted layers order. This is because Goblin shows controllers in reverse index order. In other words, the controller used for audio contacts is the
last one.
That makes little difference for our purposes, indeed. I am saying it just in case someone wants to replicate our experiment with other settings. Thinking especially of our SH3/4 mod community friends who are using S3d as their main editing tool
About your settings, Volodya, I have a couple of remarks:
1. the GHG is set to have 3 layers: 1 for shallow depths (7-27 m), one for high depths (27-500), and one covering the whole depht range (7-500). It doesn't make much sense

can you please specify the number of different sensitiveness layers you want, with their depth ranges (relative to sensor position) and max detecting ranges?
2. I see that, similarly to R.E.M, your file features max detecting ranges exceding 20 km which, IIRC, is the "world limit" beyond which units exist just as a set of coordinates. Is is supposed to be like this?