Quote:
Originally Posted by thunderbolt9987
Hey guys,
I am just wonderring about the engineers ability to repair destroyed systems but everytime I have ordered him to do so, he denied.
So my suggestion is to create a mod that you can repair destroyed systems up to 25% or more.
For example: I was on patrol when I got into cat and mouse play with a destroyer. You know, depthcharges etc. at the end I have no diesel and electric engines left destroyed 0 %. Want to use the special ability of engineer to repair destroyed system but nothing. So that's the situation.
Is it possible to create such a mod or is a mod still fixing this problem.
A fast response would be nice.
Best regards,
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Eh. So, what the above two schmucks are giggling about is the understanding that if you are at depth and you have no prop, you cannot surface, your damage is so high (nothing left of the engine - 0%) - not much can you do.
Let me explain it in this way: if you have a piece of equipment and it is brand new and working awesomely - it is at 100%. Well, 0% means that there is nothing left of the thing. There are no backups, there are not even much of pieces left to identify the piece of equipment you have. Which means: no matter how good your mechanic is, there is no way in the world you will be able to repair it.
I believe that the above is exactly why there are no such mods around. To say the least there are actually opposite mods around: Long Repairs, ie...
So, if you can surface - I would suggest peddle towards nearest port. If not - well, pray for your lost crew.