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Old 02-11-13, 07:05 PM   #40
aanker
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Location: Yellow Sea
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Originally Posted by Sniper297 View Post
Okay, after poking around in Silent 3ditor I found this;

\Data\Submarine\NSS_s18\NSS_S18.sim

9:unit_Submarine\unit_Ship

That's what the default values look like. Testing in game I ran submerged until the batteries were 50% discharged, then stopped and surfaced, timed how long to full recharge. 36 hours...............

(Tripled the drag on the rudder just because it bugs me that you can't reverse one prop while going ahead on the other, that value increases the rate of turn.) The horsepower of the engines apparently increases the recharge rate, jacking it from 1200 up to 9600 reduces the 50% recharge time from 36 hours to about 17 1/2 hours. Near as I can tell it doesn't affect anything else, altho I haven't done anything other than quick tests for speed, range, fuel consumption and battery discharge rate.
Absolutely ridiculous recharge times... that's definitely not right - as you've read. They charged overnight - and not all night either.

I'd like to find the discussion on trying to fix this so I don't duplicate work that's been done. Wonder why the S-class are so different.
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