View Single Post
Old 02-06-06, 03:02 PM   #6
LuftWolf
Ocean Warrior
 
Join Date: May 2005
Location: Free New York
Posts: 3,167
Downloads: 2
Uploads: 0
Default

The only edits to the torpedo doctrine that relate to the way human launched torpedoes behave up to LWAMI 3.00b has been the removal of a bad variable left over from Sub Command that prevented the torpedo from beginning to search properly again after losing its track, ie "straight running torpedo syndrome".

Amizaur is working on extensive changes to the torpedo doctrines for LWAMI 3.xx, however, the work on this has been complicated by certain aspects of the physics engine that need to be stabilized in the version that hopefully will be/has been released today, DW 1.03.

Right now, all torpedoes fired will stay at their preset speeds for their whole run, and will run at their launch depth until activated at which time they will go to their set depth and search.
__________________
LW
LuftWolf is offline   Reply With Quote