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Old 02-05-13, 11:04 PM   #18
ETR3(SS)
Ocean Warrior
 
Join Date: Dec 2007
Location: Between test depth and periscope depth
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Quote:
Originally Posted by peabody View Post
I am requesting help from anyone that understands the damage zones. I know there is a lot to it but if you could explain the entries in zones.cfg it would be a help to get me started. For example what they affect and something like "A higher number for this would do that." type of answer.

[EngineRoom]
Category=Engines Room
Multiplier=5.000000
Flotability=35.0
HitPoints=150
Destructible=No
Armor Level=-1
Critic Flotation=0.300000
Critical=Yes
Critical Chance=0.05
FloodingTime=120
CargoType=None
Crash Depth=15

And in the ship.zon file. Are the spheres linked to hitpoints and the boxes affect damage to specific zones in the zones.cfg. I just don't understand the cause/effect relationship here.
I realize there is no simple answer to this question but any help is appreciated.

Thank you,

Peabody
Oh great forum gods, raise this thy necro thread so that I may have answers to this same question! Ok seriously though I'm trying to figure all this out for my 688i mod. it desperately needs a new damage model and I'm having trouble getting the flooding of compartments right. The engine room will take damage and start flooding but the fore end of the boat drops.
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