Quote:
Originally Posted by Kaleun_Endrass
I strongly believe that the subsim we dream of can only be done by the community. We have a bunch of really good 3d artists and programmers here. With high professional tools available (for free) like CryENGINE3 and ScaleForm it's possible to achieve the quality of an AAA game.
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The team of the Open Source Subsim
Danger from the Deep had already asked several times for help here and in other forums, but no one has shown real interest in joining the team.