Sim.cfg (IRAI settings)
Code:
; Edited by TheDarkWraith for IRAI_0_0_39
; Edited on 1/20/2013 @ 1700
[Visual]
Detection time=2.5 ;[s] min detection time.
Sensitivity=1.0 ;(0..1) min detection threshold double detection time.
Fog factor=0.875 ;[>=0]
Light factor=1.25 ;[>=0]
Waves factor=1.0 ;[>=0]
Enemy surface factor=125.0 ;[m2]
Enemy speed factor=8 ;[kt]
Min Signal Strength=0.125
Night Sensitivity Factor=0.3
Thermal Layer Signal Attenuation=0
[Radar]
Detection time=2.0 ;[s]
; lower values than 1 make it harder for AI to detect you
Sensitivity=1.0 ;(0..1) was 0.01, increased by 75%
Waves factor=0.65 ;[>=0]
Enemy surface factor=80.0 ;[m2]
Thermal Layer Signal Attenuation=1.0
Min Signal Strength=0.125
[Hydrophone]
Detection time=2.0 ;[s]
; lower values then 1 make it harder for AI to detect you
Sensitivity=1.0 ;(0..1)
Height factor=0 ;[m]
Waves factor=0.75 ;[>=0]
Speed factor=14 ;[kt]
;1 is on the deaf side
;0.10 is on the uber end
Noise factor=0.325 ;[>=0] was 1.3, decreased by 74.5%
Thermal Layer Signal Attenuation=1.125 ;[>0], 1 means no signal reduction, 3 equals signal reduction to 33% was 3.0, decreased by 55%
Min Signal Strength=0.125
[Sonar]
;how long you have to be in the AI's active sonar cone before he will start pinging.
Detection time=2.0 ;[s] was 5
; lower values than 1 make it harder for AI to detect you
Sensitivity=1.0 ;(0..1)
Waves factor=0.3 ;[>=0]
Speed factor=15 ;[kt]
;how much surface area you present to the AI for him to ping off of, before he gets a ping
;think of this variable as to how much "slop" you can have when pointing your bow or stern at an approaching AI to minimize your profile
Enemy surface factor=325 ;[m2] was 520, decreased by 35%
Lose time=15 ;[s]
Min Signal Strength=0.125
Thermal Layer Signal Attenuation=1.75 ;[>0], 1 means no signal reduction, 5 equals signal reduction to 20% was 5.0, decreased by 70%