Quote:
Originally Posted by Trevally.
I'm still thinking about it. 
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Quote:
Originally Posted by Trevally.
If I add a dd or two that will head to UK there is a possibility that they try and use the canal. I can set a strict route for them but one by one.
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I see
what you mean
In reality they were three destroyers, sailing in close formation. Can't you set intermediate waypoints for the Polish taskforce? Or maybe make it to put in Kristiansand before heading for Scapa? Would this be enough for forcing them to follow the northern route?
According to wikipedia, they left Danzig on 29 Aug 1939 at 14:15 hours, entering the Øresund after midnight (i.e. ca. 270 nm in about 10 hours = 27 kn

).
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In the passage they encountered the German light cruiser Königsberg and a destroyer, but as the war had not started yet there was no combat. The Polish ships then passed through the Kattegat and Skagerrak. On 31 August, the ships were spotted and followed by German reconnaissance seaplanes, and the group changed course towards Norway in order to shake off the pursuit during the night, when they returned to their original course towards the UK. The ships entered the North Sea, and at 0925 on 1 September learned about the German invasion of Poland. At 1258, they encountered the Royal Navy destroyers Wanderer and Wallace and received a liaison officer. At 17:37, they docked in Leith, the port of Edinburgh.
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If we met the three destroyers before the beginning of the war we couldn't sink them anyway. This is another point in favour of the reckoning/reporting tasks, versus engagement orders. Indeed, players who wanted to shadow the Polish warships for sinking them as soon as war is declared, would be free to do so. But they should be given a strict timeframe, as reporting back to kiel within 1-2 sept should be one of the objective's requirements

If possible, I would also randomize a bit the departure of the Polish destroyers, or set 2-3 taskforces to leave Danzig at short intervals.
Quote:
Originally Posted by Trevally.
I could also change the tutorial a wee bit
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The tutorial is set out in the immediate aftermaths of the war declaration, and has among its requirements the sinking of some Polish merchants (which, historically, is totally meaningless), whereas the plot I am proposing would take place a few days before the conflict started, and it is more about intelligence.
After a second thought, I would therefore get rid of the tutorial, anticipate the first campaign to 28-29 Aug, and set Memel as starting player's base. What do you think
As a side note, I suggest you have a look at
this Wikipedia article, on the vessels composing the Polish Navy in exile (including the aforementioned destroyers, and several British lend leased warships) and the many operations that they were involved in