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Old 01-23-13, 10:35 PM   #9
Red October1984
Airplane Nerd
 
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Quote:
Originally Posted by Cybermat47 View Post
Tell that to the many casual players who played multiplayer on simulator mode.
They didn't bother to put their flaps in the right position. And they were way too high to drop torpedoes. At the end of the day, only one person had gotten a single kill. And he was an expert.
Which "Sim" are you referring to?

I can do the same exact thing in Battlestations: Midway on my xbox and that is not a proper simulation. Darn, flew too fast and broke a torpedo. Guess, I'll have to launch another 30 Avengers....Heck, subs run submerged at like 30 knots. In Battlestations: Pacific, the planes can "Boost" and the planes can reload their payloads while in the air. It's ridiculous! But hell, it's mad fun.

Dang. I want to go play some Battlestations. I really do love the Battlestations games. The storyline to Midway was crappy from a realistic POV, but enjoyable otherwise. Too bad Eidos went in the toilet. We might've seen Battlestations: Atlantic! That would've been great.


Flight Sims on console aren't as realistic as Computer Flight Sims. On a console, you jump almost instantly into the action. In IL-2 on the computer, you may fly for hours until you get some action (thats if you don't use time compression). I have yet to see a "Proper Simulation" on a console.
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