More experimenting with the Kaibokan Escorts (EvartsDE). I went into the files and tweeked the AI hydrophones and sonar to as sensitive as possible, then set the crew ratings to 4. Now when I play the scenario, they pick me up almost immediately and come charging over. But get this, I hear NO pinging of their sonar on my hull. They now find and depth charge me, but as they are closing, no sonar pinging. I put generic Japanese destroyers of all kinds in their place and they ping me almost all the way in. I have to adjust my crash dive times with the Japanese destroyers because they have 30+ speeds compared to the Kaibokan/Evarts DE speed of 19. The Minekaze destroyers with their 38 knot speeds are on me like a rat on a cheeto! I'm beginning to think there is something about the Kaibokan Escorts being reflagged American ships that is hardwired into the game. I've surfaced my submarine right in front of American and allied ships and destroyers, and they pay me no mind. Anyone know of a way to get the sonar pinging sound for the Kaibokan Escorts/Evarts DE to be heard? It probably has something to do with a game file that I haven't found yet. I think a Kaibokan has to be made from scratch, and not just a reflagged American ship that looks like one. For anyone who is better at that kinda stuff, here is a link to see what an actual Kaibokan looks like:
www.sas1946.com/main/index.php/topic,25065.0.html Mabye someone who is good at creating ships for the game can create a generic Kaibokan from the drawings and models shown in this link. Good Luck!