Quote:
Originally Posted by TheDarkWraith
If you don't disable the animations for the elevations of the AA guns you're going to have nothing but problems 
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Have you seen these posts:
http://www.subsim.com/radioroom/show...&postcount=237
http://www.subsim.com/radioroom/show...&postcount=239
Our tests demonstrate that, as far as we set start/end index parameters wisely, falk gun's aiming is quite good, though not as deadly good as in your tests