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Old 01-19-13, 03:58 PM   #7
gap
Navy Seal
 
Join Date: Jan 2011
Location: CJ8937
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Quote:
Originally Posted by volodya61 View Post
Thank you mate

Quote:
Originally Posted by volodya61 View Post
another thought:

the only way we can test the trav/elev tolerance angles at high wind speeds is ask TDW to make some fix the crew did not leave their stations.. what do you think?

EDIT: or maybe it already exists.. because with my settings the gunners at stations until the wind speed of 10-12 m/s
yes, settings contained in seaparameters.cfg not only affect visual waves, but they also have an impact on waves physics.

Drag, mass, etc. coefficents in U-boat's sim files also have an indirect effect on our crew leaving the deck or not.

Moreover, two other parameters in Sim.cfg might affect our sub as well as AI units:

Code:
[Mech]
Waves amplitude=0.4					;[0,1]
Waves attenuation=0.65					;>=0
This is why I told you tha gun specs finetuning should be done having in mind a set of "background" mods
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