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Old 01-18-13, 12:46 PM   #51
flakmonkey
Grey Wolf
 
Join Date: Jul 2006
Location: Staffordshire, Uk
Posts: 944
Downloads: 78
Uploads: 0


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This is more like a patch for the original interiors rather than a whole new mod, but for the sake of simplicity ive called it interiors V2.0. It also includes all files from v1.0 so there is no need to install over the top of the old mod.

I have included the comprehensive readme pdf from interiors v1.0 since very little has changed.

Key commands remain the same and still include commands from DivingDucks open hatch (OH) mod.
SHIFT+F2 for free camera
SHIFT+E for dymanic free camera
SHIFT+H to open hatches
Ctrl+H to close hatches
SHIFT+O to raise observation scope
Ctrl+O to lower observation scope

As with interiors V1.0, the system requirements are higher than the stock game.
For a steady 60fps i would recommend a minimum spec of:
Win7 64bit
8Gb system ram
Any modern dx10/11 card with 1Gb ram or more.
Additionally the use of the 4Gb patch is STRONGLY advised.

Changes in v2.0
Added forward torpedo room
fixed forward crew quarters (no more corner sofa)
added static crew
added collisions, prevents free camera from floating outside the interiors.
tweaked diesel sounds

Still to come,
aft torpedo room!

Feel free to modify as you see fit!
Happy modding!

In addition to the credits from the original interiors (see pdf),
this mod also uses textures from the Das Boot crew clothes mod, it is listed as author unknown in the subsim downloads section, however i have a feeling it may have been by Fubar.

Downloads...
With crew... http://www.mediafire.com/download.php?7gvn5dv7tbaaa4a
Without crew... http://www.mediafire.com/download.php?xpy9wzzb4n9xi6m

Enable with jsgme.
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