Quote:
Originally Posted by gap
Even better if each map had its own ini file, so to avoid the need for compatibility patches among different custom chart mods. When started, your UI would look into the map folder for any ini file (the format could be: custom_chart_*.ini or so). Each ini file would contain all the info you have listed, and possibly the reference to an icon denoting its respective chart.
In order to acces the custom maps in game, we would have to press a dedicated button, which would open a menu displaying the icons (with tooltips) of all the available charts. One more click on the desired icon, and its respective chart would be rendered on screen.
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That's even better and easier than what I was thinking