To make sure decided to test the old plan of tests.. here are the results:
ahead standard, battlestations activated, ammo 20mmC38Twin AA-500 AP-500, ammo 37mmSA-0
test 1: SH5 + IRAI + ErrAng 0.00 test mod (AA Max error angle=0)
close range - 240/20/110
test 2: SH5 + IRAI + ErrAng 2.25 test mod
close - 80/30/190
test 3: SH5 + IRAI (AA Max error angle=4.5, this is our "blank" that any other test will be copared with)
close - 40/20/20, battlestations deactivated - 70
medium - 280/600/1000(were hits but not downed), battlestations deactivated - 480
long - 270/140/430, battlestations deactivated - 1000 (no hits)
test 4: SH5 + IRAI + ErrAng 6.75 test mod
close - 120/30/80
test 5: SH5 + IRAI + ErrAng 9.00 test mod
close - 70/60/30
Hits mainly have a random character and occur most often in the vicinity of the sub.. still often gunners shoot below the target especially at long range..
But now we can with confidence answer the following question -
Quote:
Originally Posted by gap
is the Max error angle (Sim.cfg) applied to player's guns, or not?
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No it is not..
Maybe you have any new plans/thoughts for tests that I could make?