Thread: MMM - MyMegaMod
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Old 01-13-13, 05:31 PM   #1038
bart
Frogman
 
Join Date: Nov 2002
Location: UK
Posts: 293
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Trevally....

Here's what I'm running in the soup at the moment

Generic Mod Enabler - v2.6.0.157
[C:\Ubisoft\Silent Hunter 5\MODS]
DBSM_Music_1_0_4
Grossdeutscher Rundfunk
MMM v0.5 Base Mod
OPEN HORIZONS II_full v2
OHII v2 Mission Fix WA
TDW_Mines_Subnets_Detectable_in_hydro (OH II v2)
OH II Minefield map for TDWs Ui
EQuaTool 01.01 by AvM - Kriegsmarine Regular Style
Manos Scopes-patch for 16x9
gap - HD 1 deg Scope Bearing v 1.0
Dynamic Environment - Winter hotfix 1
sobers see thru wake fix
sobers more trees SH5
sobers better terrain v3 SH5
sobers green crew training V4 SH5
sobers waves mod V9 09012013
gap - Sonar Sound Collection v 1.0 for SH5 - Das Boot
NOZAURIO'S SKIN (Standar No Emblem) v-1.1.0
silentmichals interior mod 1.2.1
Stormys DBSM SH5 v1.3 optional remaining orig sounds converted to 22Khz
Date & No Renown Cost
Torpedo_Speed_Abilitie_Fix_for_TDC_SH5_v120

I had to take IRAI_0_0_0_37 out as I was getting random CTD, I'm still not sure if that has totally cured it, or wether if indeed it was to blame at all, very frustrating Hard to track the problem down when you have to over write MMM mods with newer versions

Anyway, if you are working on an update to the MMM mod would it be possible to include some other recent mods in it too? I added my soup to give you a bit of an idea,

I'm happy with the soup at the moment if only it was a bit more stable...this list has a deffinite Das Boot feel about it
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