This problem was present to some extent in the stock game, but as you said, it happened mostly in the attack/observation periscope.
This can be fixed with modding, by increasing the Zmin parameter for the cameras used in periscope mode. However increasing it too much will lead to other visual bugs. A balance needs to be found.
The bug comes from the limited precision in the Z buffer. having a very small Zmin value decreases precision in a more than linear progression.
|