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Old 01-11-13, 01:20 PM   #5
Raptor
Weps
 
Join Date: Nov 2002
Location: Pacific NW, USA
Posts: 350
Downloads: 54
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Its my understanding that airbases won't spawn at TCs above 128X.

Nonetheless, you can make several changes to the Main.cfg file to make sure the game drops TC to 1X automatically when certain events (aircraft or ships spotted) occur during high TC.

BE AWARE, if you already have a career running in SH3 or GWX, there is a second copy of Main.cfg in your MyDocuments/whatever/data/Cfg folder that must also be changed. If you are not currently running a career, you need change only the default copy in SilentHunterIII/data/Cfg That file is automatically copied to MyDocuments when you start a new career.

Here is my edited Main.cfg with the SH3 default readings in red bold.



[TIME COMPRESSION] as modified
TimeStop=0
RealTime=1
LandProximity=512 (SH3 default = 4) lets me go much faster past land but adds risk of grounding. Use with caution
CriticalDamage=1
CrewEfficiency=1
AirEnemyDetected=1 <= Be sure this is set to 1
SoundEffects=2
CharacterAnim=4
EnemyDetected=1 (SH3 default = 8) avoid nasty surprises that might otherwise appear too fast for you to react
RadioReport=8
Particles=8
PrayState=512 (SH3 default = 8) allows higher TC when bypassing targets or waiting for them to come closer
HunterState=512 (SH3 default = 32) as above
3DRender=32
Maximum=4096 (SH3 default = 1024) increases TC for long distance travel to US, Caribbean, Indian Ocean. BE SURE YOUR SYSTEM CAN HANDLE THIS WITHOUT STUTTERING OR DROPPING FRAME RATES TO ZERO. You'll have to play with this setting to learn what your maximum can be.
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