[REQ] Does the captain ever sleep ?
So traveling and navigating to the hunting grounds especially using real nav is part of the experience. Would it be possible to allow the captain to get some shut-eye and translate the boats position to simulate a period of sleep. Perhaps the code could include a command to wake captain if something happened like seeing a contact, or a radio message. I got the idea from Fallout, where you get tired if you stay awake for more than a set period.
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