Well, testing completed..
much time has been spent on re-editing
.sim-files.. for testing was necessary to increase the ammo amount.. (usually I'm using
Ammo by Raven2012)
Quote:
Originally Posted by gap
decrease own AA guns error angle: should make AI controlled guns on your sub as good as the ones aboard ships (Max error angle=4.5, sub guns Trav/Elev tolerance=4.5, ship guns Trav/Elev tolerance=1)
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the crew still doesn't know how to shoot
Quote:
Originally Posted by gap
decrease even more own and AI AA guns error angle: should make both your gunners and the ones enlisted on ships excellent shooter (Max error angle=1, sub guns Trav/Elev tolerance=1, ship guns Trav/Elev tolerance=1)
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a bit better but I'm still the best
Quote:
Originally Posted by gap
increase AI AA guns error angle: should make the gunners aboard ships as bad as your ones (Max error angle=15, sub guns Trav/Elev tolerance=15, ship guns Trav/Elev tolerance=1)
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now the AI-ship's gunners force down planes less frequently and not as fast as before
maybe we should slightly reduce the error angle? perhaps 10 would be enough
Quote:
Originally Posted by gap
increase even more own and AI AA guns error angle: should make both your gunners and the ones enlisted on ships horrible shooters (Max error angle=30, sub guns Trav/Elev tolerance=30, ship guns Trav/Elev tolerance=1)
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it was just a joke
Okay, I think no need to change the AA settings for subs, only for AI-ships..
am I understanding correctly that these files (
20mm_C30.sim etc.,
37mmM.sim etc.) are the sub's armament files and this one (
Vierling.sim) is an AI-ship's armament file?