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Old 02-02-06, 02:43 PM   #9
tedhealy
Grey Wolf
 
Join Date: Mar 2005
Location: St. Louis, MO, USA
Posts: 772
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Silent War arrived yesterday and after spending some time punching out the numerous chits representing every sub in the Pacific, I did a few individual patrols to get the hang of the game. There are several campaigns where you play the role of comsubpac controlling multiple or even every sub in the Pacific, plus a good number of individual patrol recreations where you are just one sub trying to recreate or best historical patrol results of a single sub.

My early verdict is that this game is a winner. The rules are simple and easy to learn, and the flow of the game seems very natural and fun. You have enough decisions to make to feel immersed in the role of sub captain while not getting bogged down in minutia thus making playing the whole war scenario, while time consuming, doable.

If you have any interest in this game, check out http://talk.consimworld.com/WebX?14@...@.1dcf88c7/329

starting at post 322

It's a blog after action report of an ongoing whole war Silent War campaign. It got me hooked and was one of the main reasons I got the game.


Quote:
Wonder if the system could be adapted to the Atlantic.
Yes it can. They are working on the atlantic version Steel Wolves for a 2007 release. http://www.compassgames.com/steel_wolves.htm
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