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Old 12-30-12, 09:21 PM   #30
V13dweller
Grey Wolf
 
Join Date: Dec 2012
Location: Perth, Western Australia
Posts: 768
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Quote:
Originally Posted by bailout View Post
Interesting to read this as a complete noob to SH5 and subsims and from my very limited experience I can't see how anyone could sink 9-12 ships.

I am playing stock and I am on my 3rd patrol. It took me 2 patrols to get the 50,000 tonnage to complete the Coastal Waters mission. On the 2nd patrol I found an unescorted convoy and sank 6 or 7 ships. This took all my torps and deck gun ammo.
I would recommend the Seawolf Torpedo tweak, it gives your topedoes more bang, most ships will go down even with one torpedo.

http://sh5mods.silenthuntermods.com/...do%20tweak.rar (The link is a direct download)

Using the 'Falke' with this mod is laughable.
Sinking a slow moving cruiser or carrier with this mod is much easier.
Ships seem to sink a lot more with this mod, the ship usually sinks before it explodes, that's quite a nice bonus.
Even sinking tankers or other large freighters is now much easier.
Sinking a convoy with the falke's is very easy, just fire them in random directions
Under most circumstances the torpedo will find it's own target.
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