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Old 12-26-12, 02:40 AM   #4064
TheBeast
The Old Man
 
Join Date: Jan 2010
Location: Lynnwood, WA
Posts: 1,533
Downloads: 886
Uploads: 23


Quote:
Originally Posted by Lonelywolfmother View Post
First of all I have to say a big CONGRATULATIONS for this awesome mod

After mi 4th patrol I have been promoted to Commander and one of my officers have gained the skill "Master Engineer" which I find very useful. The problem is that he belongs to the forward torpedo room, and the skill "Master Enginer" requires him to be in the control room or the engines room, but his habilities doesn't fit well with this rooms.

So what can I do? Is there a way to choose which crew members will gain any skill like it was in SH3?

Sorry for the noob question, it is the first time I play seriously SH4 and I don't even know if this is a TMO issue since I never played SH4 without it.
I also like what Ducimus has done with TMO. Fantastic MOD!

Not a noob question but actually a good one.

There are some crew configuration files that specify starting Crew Names, Ranks, skills etc.
I think it also specifies what special abilities each crew member can possibly obtain as well.
I think Operation Monsuen edits these files for German Crew members but not sure if any other MODS touch those files for Allied Crew Members.

I am currently in my Motorhome outside my sisters house for hollidays and dont have SHIV installed on this laptop, so I am unable to provide and details.

Regards!
TheBeast
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