Quote:
Originally Posted by FTGC/SS
however when I tried to add OTC I got the following message from JSGME: "Cameras.dat" has already been altered by the "1_TriggerMaru_Overhaul_2-5" mod. "menu.txt" has already been altered by the "1_TriggerMaru_Overhaul_2-5" mod.
|
If the OTC is for TMO 2.5 you don't have to care about the "already been altered" message. You will get this message if the mod you are going to install does change any file which has been changed before - which also does happen if you Install "Mod_1" and later "Mod_1_Update_2"; that does not necessary mean that something will be broken. Again, if the OTC mod IS compatible / made for TMO 2.5, else you may encounter bugs.
Quote:
Originally Posted by FTGC/SS
On a different note, I'd like to get the bigger dials for the compass, engine order telegraph and depth gauges. Also would like the improved bearing ring for the chart tools. Are the mods for these compatible with TMO and where can I find them?
Scott
|
I tried installing a mod for an earlier version of TMO which was also supposed to increase the size of the three control-dials, but due to a newer version of TMO the mod did result in several graphics bugs in the periscopes and uzo. I'm not sure if there is a working version, I'm pretty new on the game.
Quote:
Originally Posted by FTGC/SS
And finally in TMO how do I get the clock/stopwatch to display? I can't seem to find the hot key in the help files.
|
The shortcut in the keyboard to show the chronometer is 'X', also in TMO. The button in the command bar for showing the chronometer in TMO is in the periscope-bar and the bridge-bar (I think).
If you are looking for the file where the shortcut is assigned / may be changed you have to open gamefolder\data\cfg\commands.cfg with the text editor and search for
Toggle_Activate_Clock
or
"X"
as an example. If you want to find a shortcut in the file but dont know the name of it, just search for the key it is assigned to in "" (whatever those things are called...).
For shortcuts / hotkeys in general: TMO does alter the in-game help (press F1) according to the changes the mod is making, so you can find pretty much all the shortcuts in the help-book shown when pressing F1 while on your submarine.
EDIT: Concerning the OTC on TMO 2.5:
I did install OTC for 1.5 available on subsim (I could not find the OTC for TMO, is that another special TMO-version? I would be interested in that, too if you have a link

) and did try it in the torpedo school - OTC did change quite some things (like sounds, buttons and other minor stuff) ,but the tool / Omnimeter itself seems to work. I did a test in the submarine school and it gave me correct values and no bugs. First impression is: it works regardless of the warning. Did not test a long game / career tho.