12-22-12, 01:00 AM
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#15
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Silent Hunter 
Join Date: Sep 2010
Posts: 3,975
Downloads: 153
Uploads: 11
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Quote:
Originally Posted by Webster
thats being very very optomistic, based on past history of each game being less finished then the one that came before it...
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Yeah, I'm imagining something along the lines of fighting the IJN with a canoe and a hand grenade.
Really, I think the next good subsim will have to come from someone other than Ubisoft. The situation is very unfortunate for us.
Quote:
I know I'm going to get ridiculed for this, but .... So I use the auto targeting.
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No ridicule here. I'll admit I haven't' given a lot of thought to the auto-targeting business, but there is no doubt that any tolerable sub-sim will have to have it. There are always going to be new players who can't learn the game all at once, casual players, people who like a quick game, etc., etc.
From the perspective of SH4, both manual and auto targeting could use improvement. If all the building blocks are in place for a good manual targeting system, a good auto system shouldn't be that hard, should it?
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