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Old 12-20-12, 06:23 PM   #4
magicstix
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Join Date: Aug 2011
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Quote:
Originally Posted by swampy View Post
Ok, I thought it would make it easier for torpedos to hit
The torpedo modeling in DW is so simple it won't really help that much. IRL it could help you set your bounds on the torpedo though, but then again it's nearly impossible to tell the depth of a contact other than "deep" or "shallow."
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