12-19-12, 10:38 AM
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#8
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Ace of the Deep 
Join Date: Sep 2010
Location: LA Area, Central coast, California
Posts: 1,023
Downloads: 827
Uploads: 0
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Quote:
Originally Posted by Silvaier
Hi, I have downloaded TheDarkWraith's ui mod, and real navigation v7.2.0. I am having some trouble with it. Everything works pretty well, though when i click on automation, the panel comes up but there is nothing to select. I believe that somewhere along the line of installing the mods i messed up. Here is what I have done, Installed JSGME, Copied MODS folder from NewUIs_TDC_7_2_0_ByTheDarkWraith folder to MODS folder in my game directory I then enabled NewUIs via JSGME. Copeid Menu.txt from C:\Program Files\Ubisoft\SilentHunter5\MODS\NewUIs_TDC_7_2_0_ ByTheDarkWraith\data\Menu and pasted it to C:\Program Files\Ubisoft\SilentHunter5\MODS\NewUIs_TDC_7_2_0_ Real_Navigation\data\Menu. I then commented out lines 820, 821, 822, 823, 824, and 2273. I then saved and enabled Real Navigation. I am truly at a loss. any help would be greatly appreciated.
-Silvaier
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Ahoy Silvaier and welcome.
I am writing this just in case you don't know this, so please bear with me.
I would go back, take the 'MODS' folder from the new UI's and place it in another directory, like your desktop for instance. Take the UI mods one at a time and place them in the JSGME 'MODS' folder in your SH5 directory. This way, all the 'available' mods in your JSGME list are seperated and ready to activate.
If you place any "Master" folders in your JSGME 'MODS' folder, it might get very tricky to activate them.
For instance, placing a master folder like the UI 'Mods' folder in JSGME and activating it will not activate anything. All the mods like the UI and Real Nav must be seperate in the JSGME list.
Hope this helps.
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Dogfish40
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