So all the gameplay changes which come with TMO (except for the graphics) do only take effect in American career? :O
I am currentlty playing Uboot Missions because I do highly prefer the manual torperdo shooting with the German Uboote (or let's rather say: the tool-interface on the attack map of the German Uboote). I can't handle the US tools very well, especially the "when-do-I-activate-the-position-keeper-or-do-I-activate-it-at-all-part".
TMO-things which definately are active in Uboot Missions are:
* new grammophone songs
* the new navigation map
* no identification (friend / enemy) on nav map for ships spottet by scout planes / reported by radio message
* the changes in a lot of buttons in command bar (most without picture though which is fine for me), exempli gratia: weather report, normal-sweep mode for sonar-guy, follow warship for sonar-guy, ...
I feel like the "less ships and no single ships on the open sea"-thing is active too, but that is a feeling.
Changes which, besides of that, would be important for me are
* better / more penetrant AI (can't judge about that, did not play against a lot of warships, neither before nore after TMO yet)
* less but stronger planes (which might be active, I only encountered a single 2-planes scout unit during the first patrol which did take several weeks, but did travel long distances surfaced. Before using TMO I had up to 5 or more planes per day in some areas if I do not mix that up with US career)
I'm gonna try some US careers anyway at some point because I am a big fan of the crappy S-18 :-)
|