Quote:
Originally Posted by Bachmann
I tried DX9 because during numerous forum searches it was recommended because there's things in DX9 that SH3 needs that are not in DX11....anyway....
I have traced the problem and it's Optimus (graphic switching) not liking the HiRes widescreen fix! For some reason, the dedicated graphics will work fine without the fix but as soon as it's enabled, nvidia software switches back to integrated graphics.
Not the first person to suffer and can't find an answer as yet so it's widescreen with detail and tears....widescreen in stock SH3 no tears or waste a lovely 17 laptop screen with full mods and details....ho hum....experience slightly tarnished whichever way.
Thanks for thoughts though
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There are a lot of ppl pretending to know what they talk about in forums, when they actually don't. Only the minority of answers in the forums can lead you to the right direction of solving the issue.
Present time running GWX on my Win7 64 bit with DX11 just fine.
My screen resolution is 1440x900 widescreen. I already used to have a bit streched graphics, cuz resolution fix does not work for me as it should anyway. Rez fix works ok only on 4:3 aspect ratio rez like 1024x768.