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Following the operational doctrine of EMCON established for an FFG7, all emitting sensors were shut down, The helo was sent out to lay down a picket line of sonobuoys, while in transit, I set the Helo to link its radar to the FFG (REMRO) so as to keep the frigate under EMCON, once the Backfire appeared, I used the Helo’s radar to track the TU-22M and assign an SM-2 to engage the Backfire, the FCR gave me a fire solution, I fired and the SM -2 went in the totally opposite direction of its target, if the Helo’s radar link can not be used to fire the SM-2, then it should not give you the “Fire” option enabled as it did, if on the contrary it can be used to acquire and assign targets to the SM-2, something is not working properly. Also, the Helo’s radar did not paint the incoming Vampires, only the TU-22M.
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Yes, sometimes the SM-2's seem to act a bit funny. You have to make sure that your FCR is actually painting the target and that it is in range ALSO, you have to have your search radar paint the target as well. So firing on link contacts with SM-2's generally doesn't work. Make sure you are firing (have your FCR painting) the contact generated by the search radar, as both are necessary for the missile to work correctly.
Also, it is a well known short coming of the link that AI missile link contacts are not shared with humans. This is unfortunate and hopefully will be corrected in the future, as AI platforms share linked information on missiles freely as any other target class.
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In the bridge, the “Ordered” speed setting is always marking 29 knots, no matter what changes you make, either by using the speed control handle, or by manually setting the speed, it always shows 29 knots.
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This is an unfortunate consequence of the fix in 3.00b for the FFG speed bug in 1.03b, the FFG is too sluggish and does not reach top speed under most conditions. This has been fixed for the full version of 1.03 and 3.00.
Thanks for the feedback! Keep it coming!
Cheers,
David