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Old 01-30-06, 02:10 PM   #35
Ducimus
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Default Re: type XXI battery problems

Quote:
Originally Posted by pythos
I discovered that the continuously charging battery glich in SH3 is not in fact a glitch. The actual Type XXI had this very problem.

This argument has come up before, and one reason, in an earlier thread i put "fix" in quotations, since some might not view it as a real fix. Personnaly i sit on the fence of realism mixed with gameplay. In otherwords, if somet things make for poor gameplay, then maybe they should be adressed? Frankly i find having to manually switch to standard propulsion each and every time annoying as bloody hell. Realistically, shouldnt the cheif engineer be doing this on his own accord when the charge is as complete as its going to get? Realistically, the captain doesnt micromanage every aspect of ships operations, thatss why he has Jr officers and petty officers that he delgates to.

To me this is much akin to other minor things that make for poor gameplay. Another such example is snorkelling with not even half a meter of the snorkel showing above the surface, and getting kicked out of time compression because some sunderland with 0.3cm radar has parked an ashcan behind the wintergarden. Realistic? Perhaps? Annoyng? Most definatly.
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