View Single Post
Old 12-01-12, 11:07 AM   #10
Sailor Steve
Eternal Patrol
 
Sailor Steve's Avatar
 
Join Date: Nov 2002
Location: High in the mountains of Utah
Posts: 50,369
Downloads: 745
Uploads: 249


Default

Quote:
Originally Posted by jcope View Post
I've sometimes been tempted to try it. By compressing time, you condense the game down to mostly just the encounters with the enemy. You can take them more for granted. If it has been a few days since your last encounter and it might be several more before the next, you'll cherish your time spent with the enemy much more.
When running u-boats in SH3 or SH4 I hand-write a situation and weather report every day, then put it in my log when the patrol is done. Coming to real time for a few minutes each game day is more than enough for me. Unfortunately that is less likely with fleet boats because the US Submarine Service insisted on radio silence except for absolute emergencies.

Quote:
Spotting land will become a bit of an event.
One of the complaints in a modded SH3 was the surplus of radio messages dragging the player back to real time every couple of minutes. When a regular member did a 1x patrol awhile ago he reported back that the radio messages became a welcome break from the monotony, coming as they now did every few hours, or even days.

Quote:
Getting sunk after two actual years is going to sting.
Oh yeah.
__________________
“Never do anything you can't take back.”
—Rocky Russo
Sailor Steve is offline   Reply With Quote