View Single Post
Old 11-29-12, 07:56 AM   #4
msumpsi
Loader
 
Join Date: Aug 2012
Posts: 81
Downloads: 56
Uploads: 0
Default

Quote:
Originally Posted by IonicRipper View Post
Evening skippers!

So i recently started playing SH4 again but this time with RFB + RSRDC and i swear my sound guy is absolutely deaf. I always hear ships on the hydrophone much sooner then he does. Its been a while i played this game so i can't remember if it was this way before i used mods. Any ideas?
Yes, I am the one that wrote that little trick. If you go to the sensors systems windoe you will see that th range of the WCA sonar is about 6500 yards, which is the distance your men will tell you sonar contacts. The in game range of the sonar is about 20 nm, at which point you can not hear the ships engine but you can see the green light in the sonar stack on. In orther to correct this deficiency, which means that you can go for months in patrols without encountering anything, you can pop up the watch and time compression, 64-1024 is good enough, keep your eyes on the watch ass you do your patrol pattern, or an area were you thing there might be shipping traffic, and wait to see the watch to spot for a moment, it stops because the game is loaing something in your sonar range. It does not matter if you are surfaced or summerged, go to the sonar station and you will fin the ship. Thedigger the sttuter the more things the game is loaing in your sensors range. if you are surfae, then go to periscope deph of course. You will find much more shipping. Its a little of cheating but since the guys are deaf dont fill bad about it.
msumpsi is offline   Reply With Quote