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Old 11-27-12, 05:25 PM   #9
gap
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Join Date: Jan 2011
Location: CJ8937
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Quote:
Originally Posted by =SE=Sova View Post
Machine gun from Cimaron clas tanker.Historical missions,Convoy AI testing.
Not deck gun,machine gun.
That ship is equipped with both Oerlikon (20 mm) machine guns, Bofors (40 mm) autocannons, and 2 pounder (40 mm) "pompom" autocannons. In game, they are firing the following ammunitions:

Oerlikon machine gun: 20mmAA (Maximum Armor Piercing: 5 mm)
Bofors autocannon: 40mmAA (MAP: 10 mm) and 40mmAP (MAP: 20 mm)
2 pounder autocannon: 2pdrAA (MAP: 5 mm) and 2pdrAP (MAP: 10 mm)

Main armor setting for human playable subs is 10 mm, so the Oerlikon machine gun shouldn't be capable of damaging anything but the equipment protruding from the hull (periscope, guns, antennas, etc).
I suspect that the damage you suffered was caused by one or both the autocannons, though considering the distance, the angle, and the fact that you were at periscope depth, you shouldn't have suffered that much damage.

I ignore wether/how SH5 damage system takes into account the above mentioned factors. I wish TDW was around

Nonetheless, ammunition settings can be easily altered using Goblin Editor. As far as I can see, we can even introduce new ammo definitions, and assign them to any gun. Each gun can fire up to 4 types of shells, 1 for each of these categories: AA, armor piecing, explosive and starshells.

Shell damage parameters editable in Shells.zon are:

MinEF: the min hit points this ammunition worths
MaxEF: the max hit points this ammunition worths
AP: The armor level it penetrates
MinRadius: the minimum radius of splash damage. The ammunition takes all its hitpoints util this distance
MaxRadius: the maximum radius of splash damage. The ammunition takes no hitpoints beyond this distance. If 0 no splash

Quote:
Originally Posted by Sailor Steve View Post
Oh, well, that's different then. Everybody knows Americans do everything better. That machine gun should have sunk your sub at 200 meters!

The usual American boasting attitude. I thought that this forum was immune from it... so far
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