Quote:
Originally Posted by gap
WOW, thank you very much Captain America! 
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My pleasure, thanks for all of your hard work (and Stoianm of course).
Quote:
Originally Posted by gap
You should edit "only" the cfg files in env folder ending with the '_luv' suffix.
For each Weather/Angle group, replace all the entries from WaterLightColor to ExtraSpecColor with the corresponding entries in the respective files of DynamicEnvironment v 2.1. Right now I cannot remember if there is any difference between light, normal and realistic version, as far as these settings are concerned, but I would say that they are identical. In any case take as reference the realistic version.
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OK got it, but some questions for clarification:
1) I am basically going to work off the last merge I did for you which was your skycolor hotfix with darker nights merged in. Is this OK? The reason I ask is just to make sure you haven't made other changes. I did not re-download the mod that you recently re-uploaded that supposedly has your hotfix incorporated.
2) I assume the same will have to be done to the brighter nights version as well?
Also, for your reference - you are correct, no difference between light, normal and realistic for the parameters you mentioned. Anyway, I will be working off the realistic version.
Just to let you know, some Weather/Angle groups contain contain double entries. For example, EnvColors_Polar_A_Luv (realistic version) under section [Weather=0.Angle=-15] contains 2 entries of UnderwaterUpAlpha=0.400000. Not sure if this could make problems in game but wanted to bring it up to you nonetheless. I do not remember if there are more of them but can report them to you if need be. I will of course only merge one entry. If I find a double entry that contains 2 different values, then I will confirm with you first which value to use.
Merging underway...
edit: under same section, underwaterdowncolor is also duplicate. 2 diff values used:
UnderwaterDownColor=01070300
UnderwaterDownColor=041B0D00
Which one to use?
edit2: OK last duplicate in this file:
[Weather=2.Angle=90]
UnderwaterDownColor=05241700
or
UnderwaterDownColor=1160310