Quote:
Originally Posted by Fish
You can set a script to, Pathfinding for (Kilo) on\off.
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pathfinding is used for ships to (""try to"") avoid the collision with land.
example =>
you created one cargo with a large random box, and you want him to go the other way of a small strait.
just put a WP on the other side of the strait and use a script "setpathfinding on for cargo" at mission start.
Then the cargo will find the way to the WP without grounding in the mouth of the strait.
With pathfinding, you just have to put a single WP, far away, and the platform will manage to calculate the path to reach it.
It works 80 to 90% of time