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Old 11-25-12, 01:02 PM   #8
Spike88
Ocean Warrior
 
Join Date: Jan 2008
Location: Miami, FL
Posts: 3,052
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Quote:
Originally Posted by Dowly View Post
Can't say I like the more linear approach, but with the past games I've used some
house rules to try and finish the contracts in different ways (only silverballers, no disguises etc.)

And there's the Contracts stuff that ought to give few extra hours.
It opens up a bit later on.

Honestly, it feels like the one mistake they made with the game was focus more on story. Which is a bit rare to say. Usually most games lack in the story department.

Quote:
Originally Posted by Hottentot View Post
Death to Spies?

It at least had a nice attempt at disguise, but in the end there always was the Eagle Eye Ernst who miraculously knew every single person in Wehrmacht, Luftwaffe and Kriegsmarine and could tell from a mile away that you were a Russian spy. And he always somehow managed to end up guarding a tight corridor that you absolutely had to pass in order to proceed. It got tiresome after a few missions.
Ah yes. It was Death to Spies.
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