Thread: MMM - MyMegaMod
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Old 11-22-12, 02:16 PM   #932
bart
Frogman
 
Join Date: Nov 2002
Location: UK
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Quote:
Originally Posted by Silent Steel View Post
Try this order and, if you like, the mods I suggest.

No Logo Intro Menu_Animation by AvM << I recommend this one
Grossdeutscher Rundfunk
DBSM_Music_1_0_4
MMM v0.5 Base Mod
OPEN HORIZONS II_full v2
sobers see thru wake fix
OH II Minefield map for TDWs Ui << I'm not quite sure this works without the NewUIs with TDC for SH5 by TheDarkWraith.
http://www.gamefront.com/files/17194...uage-Pack.rar/ << Add this here. Stormy's DBSM requires this one enabled before any of the DBSM mods.
Stormys DBSM SH5 v1.3 optional remaining orig sounds converted to 22Khz
EQuaTool 01.01 by AvM - Kriegsmarine Regular Style
EQuaTool 01.01 by AvM - add-on - Large Style Ruler
sobers base sky mechanics V1 << to get over all better graphics I'd recommend you replace this with Dynamic Environment SH5
Date & No Renown Cost
Hi Silent Steel....
Thanks for your advice.
I have pedrobas's AIO MMM loaded so thedarkwraiths UI is included in this, the minefield map works, I've never seen any mines though!! it also has Stormy's brilliant DBSM in too.

The only concern I had with it was the fact that the AIO MMM has no parts so you install the whole thing including OH II v1.8 and I enabled OH II v2 over the top of v1.8!! I wasn't sure what effect if any this would have but it seems to work so I'm guessing it just wrote over the v1.8 files and updated OH II to v2....what do you think?
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