Quote:
Originally Posted by gap
- How can I change meshe's geometry? Is it possible to modify vertices positions?
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Wait wait: I've just discovered that in order to edit meshes I have to uncheck Bones Show. After doing so I am able to recall the Add/Edit Mesh menu. There are 4 sections there: Position, Rotation, Scale and ExtendedData. The first two of them seem to move/rotate each mesh globally and don't require any further explaination. But how the Scale property do work exactly? What "Matrix 3x3" means? Editing M22 seems to affect meshes height, but other entries aren't that obvious to me
Still trying to find a way to scale trees proportionally on the 3 axis, and/or separately for each axis