11-17-12, 07:23 AM
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#14
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Ocean Warrior 
Join Date: Feb 2012
Location: Rostov-on-Don, local time GMT+4
Posts: 3,300
Downloads: 374
Uploads: 0
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Quote:
Originally Posted by gap
This is one of the most awesome screenshots I've seen in the last 20 or maybe 25 years, and makes me not to complain about all the time I've spent inporting and retexturizing that model. 
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Thank you, Gap!
Quote:
Originally Posted by gap
By the way: did you have sober's DOF enabled when you took the screenie? Those sunlight beams look terrific! 
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Nope.. not Sober's DOF.. it's Sober's Lights
Quote:
Originally Posted by gap
P.S. If you guys like getting puzzled by submarine life, and need for a good reason to go listening to the hydrophone instead of trusting blindly your sonarman, creating dummy units and assigning various sounds to them is relatively easy: shrimps clicking, fishes spawning, squids groaning, mermaids singing, or whatever you can imagine. Depending on how they are set, they can be made detectable or not by the sonarguy. Let me know if you are interested 
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It would be really wonderful to hear it's all in the game!
__________________
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Where does human stupidity end?
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El sueño de la razón produce monstruos © - and for some people awakening will be cruel
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