Thread: Radio contacts
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Old 11-16-12, 11:38 AM   #10
Sailor Steve
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Join Date: Nov 2002
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Quote:
Originally Posted by troopie View Post
I mean, when following orders to patrol said area for said amount of time
The order to patrol for 24 hours is totally unhistorical. Kaleuns were assigned to a certain grid and told to stay there until ordered otherwise. This usually meant at least a week on station.

Quote:
if I take off to the next grid to chase a suspected merchy, am I breaking orders?
Yes and no. If you follow a ship out of the grid you can easily sink him and head back again. If it's just a radio contact it could mean leaving your grid forever, and they may have had you there for a good reason. The game doesn't care.

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Am I to assume there may be a grander plan and BDU has things under controll?
Maybe, but not in the game.

Quote:
Is there another U-boat patroling that grid, trying to take care of it? Or should I just seize "every opertunity to launch torpedoes" and just try to rack up any tonnage I can find?
No other boats. There weren't enough to go around, and usually the nearest boat is hundreds of miles away. As far as the game is concerned you should sink everything you see.

Quote:
I know this has little bearing on how game/mission pans out, but I often wonder.
Real life? They had their reasons, and to change locations you would need to request that from BdU. On the other hand they tended to be forgiving of kaleuns who sank lots of ships.

The game? As I said, the game doesn't know any better, and doesn't care.
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