TIS has changed dramatically and according to the guys who know the real world stuff, it now is far closer to reality. You better forget the supervision that SB1's TIS was giving you. In SB1, TIS was giving you crystalclear vision of 5 km. In SBP you will be able to identify unit type and identity on TIS at ranges of let'S say 2 km or less, where as beyond 3 km you will only see a hotspot but cannot tell what it is, and at around 4 km or so (it depends) you will not see anything anymore. so, often you will see THAT there is something, but not WHAT it is. For TIS vision beyond 3 km I think you need good environmental and weather conditions. Also be aware that now tanks can remain to be close to invisible eventually when showing you their frontal armor, whereas they shine much brighter on TIS when you have a view at their (hotter) backs. TIS simply is not that "über" that it was before. Foliage and vegetation, white background noise, lowered resolution and the reduction of representation of background textures reduce your view even further. It has become far more complex and tricky to use daylight and TIS optics. They say that under optimal conditions a well-hidden tank with foliage behind and around him will be invisible on your TIS even if he is relatively close (far less than 2 km) - until he opens fire. This is said to be the way SPB does simulate it - because the real tankers say it is like that in reality. TIS is no magic vision anymore. And I applaude for that.
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