So, you're wanting to try Operation Monsun? You probable already know that the mod is basicly a German U-Boat mod. If you're looking to mod the American Campaign, don't use OM, there are better mods specific for that side of SH4.
Here's the JSGME "activation" order you should have on the right side of the screen using the basic OM mod:
OpsMonsun_V705
OMv705_to_V720
OMv720_Patch 5
These three mods can be found under the "Mega Mods" page of the SH4 "Downloads" menu of this forum. You'll need to download all three mods, and in the "order" indicated, to bring Operation Monsun up to the latest version. You said you didn't see any difference? Yes, that's true. There is no noticeable difference. The main game screen won't show anything different from stock....either during the loading phase, or at the main game page. How you can tell if OM is loaded is by looking in the "Single Missions" menu page. There will be many additional missions for the German side of play listed here. These are from Operation Monsun. Also, if you start a German Campaign you'll be taken to the European Theater, not the Pacific for your home base.
If you want to use an additional environmental mod, with a completely different TDC interface for manual targeting.......use the following mods:
OpsMonsun_V705
OMv705_to_V720
OMv720_Patch 5
OMEGU_v300
OMEGU_v300_Patch 7
These two additional mods are found along with the others. Using the OMEGU v300, and its Patch 7, you will have a different loading screen, and additional images while at the main game screen (telling you things are different with the mods loaded).
Quote:
Ran trough the whole process again, downloaded the files, put them into the mod folder and activated them with the JSGME, and halfway in the loading screen, the game crashes.
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That's not good!!
One thing you'll need to check.......are there any leftover/changed files in the stock game? Remove all mods with JSGME. It's ok to leave them in the left side of JSGME. You just want them to be "deactivated" from the main game files. At the JSGME page, open the "Tasks" menu page and have JSGME "Compare Snapshot". This will check the current game files/folders with the "Snapshot" you took when you first installed JSGME to SH4. Didn't take a "Snapshot"? You're up Poop Creek without a paddle!
You need to take a "Snapshot" of your game files
before you every load your first mod. Should have been done just after a clean install of the game, and just after installing JSGME.
The main game files could have unwanted leftover mod files in the game. In spite of JSGME's best efforts, it could have left some files behind throwing off the main game system. One of the easiest ways of having this happen is removing a mod out of sequence in JSGME. In other words, removing a mod that's the fourth in line when there are mods in the fifth and sixth order after it.
Mods need to be removed in the order you placed them. So, to remove the fourth mod in a list of six, you should always remove the sixth, then the fifth mod, before removing the mod you wish to delete. Yes, JSGME has some mods "greyed" in color to let you know those particular mod files have been overwritten by another mod. But this isn't always the case. It tries to keep track of every file that's changed, but you'll throw a monkey wrench into the works by removing a mod out of sequence. Removing a mod out of order will sometimes leave files behind. That's why the documentation of JSGME asks you to take a "Snapshot" of your clean main game files for future reference. Believe me, if JSGME was fool proof, they would not have needed to put in the Snapshot feature.