Quote:
Originally Posted by Pisces
I like the idea of trying out FTB on the server. My short stroll into a private FTB world shows much more biome variety. But perhaps it is better to hold off until Redpower and/or EE has been added to it. As it could require a new world to be effective.
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EE doesn't require anything generated by the world generator. Everything is made from vanilla objects or dropped by mods(as it stands now, but the mod maker would like to keep it this way).
If Eloraam would give us the world module, we could start our worlds now and just wait for the rest of the modules. But alas, she won't.
I'd personally prefer FTB over a mod pack we put together just for the simplicity. No more issues with wrong ID numbers, or wrong install order, etc.. Add for adding or removing mods from FTB, I think we should just leave it the way it is, as everything seems to be properly balanced for MP. Heck even EE3 is being balanced so it's not as OP as EE2.
The only mod I'd like seen added if it's not included in FTB, is TC3(although it'll probably end up in FTB).