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Old 11-01-12, 06:03 PM   #2
Paco
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Join Date: May 2005
Location: Kassel, Germany
Posts: 542
Downloads: 345
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Quote:
Originally Posted by LemonA View Post
I am asking, for whom is the mod intended? ONly for the lazy guy who is not able to draw 5 course lines back to Wilhelmshaafn?
For me, I'm a lazy guy. I like the idea, to have a "taxi-service" in the game like the "harbour pilot scripts" from Trevally.

Perhaps, some other players, who are using the Real-Navigation-Mod could have a need for such a Mod...

Quote:
Originally Posted by LemonA View Post
Must the script be monitored in any way to avoid u-boat loss? If "no" how does the script deal with enemy attacks?
You do not need the script. It is only to generate automation-files, which have to be imported via JSGME into the game.

Ingame the behaviour is the same as You plot a course and Your crew sights an enemy ship. TC drops and You have to decide what to do.

Paco
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