Quote:
Originally Posted by agathorn
Hey all,
I'm still very much a newbie hear, learning as I go. It really is great fun to spend 45 minutes stalking a target, plotting it, setting up a great shot, and finally sinking it to the bottom of the ocean.
I'm getting pretty good at taking down single merchant ships, and i've managed to take out one or two in a convoy if I can dodge the escorts. Generally I get the target's course plotted out and set myself up for an attack using the O'Kane method. Works great!
However i've tried, and failed, to hit several convoy escorts. The problem I have is that they generally don't travel in anything remotely like a straight line. The one I was stalking this morning was essentially doing "S" curves as he headed south, and every time I set up and attack, his profile would change drastically between the time I set it up and fired, and the torpedoes actually got there.
I'm wondering if there are any suggestions on dealing with chips that have erratic courses.
I'm running 1.5 with TMO.
On a side note, I seem to have a lot of torpedoes that prematurely detonate. Am I doing something wrong, or is this just because of how crappy the early Torpedoes are?
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Hi, on the subject of dud torpedos, TMO supermod does increase the amount of dud torpedos in no small fraction. On the subject on shooting at zigzaging targets my best idea about that is to try to get an idea of about what course is it zigzaging from, because although making turns it is most likely that it is following a path anyways, get as close a posibble because you are going to have a big margin of error and try to put a spread of torpedos ahead and after the estimate besides the one you think you are going to hit it with. On the other side if it is on zigzag it mike has spotted you and that makes things more difficult. Also there is a mod called SAP (ship acceleration physics) with deals with the fact that some ships, at least warships, and specially destroyers can jump on speed very fast, which means that as soon as it detect your torpedo it will avoid it. Destroyers are prettty difficult to hit.